M2E+Student+of+Sinew


 * Student of Sinew, Resurrectionists Minion**

=__Overview__= toc The Student of Sinew is the **Undead** specialist of the Students of Transmortis. He also has a lot in common with the humble Punk Zombie, though where the Punk is a generalist, the Student to Sinew focuses all it's hate on models that have **Hard to Wound** and the **Undead** characteristic.


 * NOTE: If your stat card has lower values than these, you may need to get the updated cards!**



=__Mobility__=

The Student's mobility is limited with a Wk of 4, a Cg of 6 and nothing else to speak of.

=__Offense__=

Offense is one of the two reasons to bring a student into the table. His offense is mostly about dealing damage though he can do a bit of debuffing too.

Filthy Dissectors
This is the Student's Melee Attack action. It is Ml 6, targets Df, has a Melee Range of 2" and damage spread of 2/3/5. All of the attacks with this action ignore **Hard to Wound**, so at the very least will force any model with this ability to actually bother cheating something a bit higher to ensure a negative flip against the Student. It also has the **Sinew Studies** trigger which gives ++ to damage flips against **Undead** models if it flips a Crow. This is what makes them the real **Undead** specialists since when activated, it's pretty much an ensured straight flip to damage or better if you connect and lets you eat up on their usually highish Wd stat a lot more quickly, though sadly, Crows tend to be a very appreciated resource in Resurrectionist crews, so consider when it is worth it to use with the student and when it's better applied on another action. Also, to maximize this they have access to the **Flurry** tactical action which lets it make 3 attack actions against the same model. Against **Undead** it's almost always a good idea since it increases the odds of getting the **Sinew Studies** trigger, against other targets, it really depends on if you feel you are better served by a single **Focused** attack with a potential 5 damage or 3 attacks that will most likely get 6 damage if they all hit.

Lecture Notes
This is the Students control action and his only 0 action. It's a Ca 6 attack action that targets Wp, needs at least a 4+ to work and reaches 8". It gives out the **Teacher's Pet** condition which means that the targeted model cannot declare triggers. This is huge since a lot of models depend on triggers for their offense or defense. Never ever forget to use this action every time you activate, though remember it lasts till the end of the turn, so the later you activate, the less targets you can go for.

=__Resilience__=

The other big reason to use a Student of Sinew is it's hardiness. It only has a pathetic Df of 4 and Wp of 4, but has a beefy amount of 8 Wd and a lot more important is that he has both **Hard to Wound +1** and **Armor +1**. Stacking both **Armor** and **Hard to Wound** greatly increases the odds of the student taking minimum damage, since any model with the standard weak damage of 2 will most times only manage 1 damage per attack. It also has **Terrifying (Undead) 12**, which makes it so **Undead** models will be forced to blow cards sometimes to attack it.

=__Tactics and Tips__=

First thing first, never ever hire a Student of Sinew unless you have a good reason to expect **Undead** models on the enemy crew. If you don't expect **Undead**, that is why the Student of Steel or the Student of Viscera exists.

Outside of that big first thing to keep in mind, the rest is pretty much to make sure the enemy's **Undead** models have to deal with the Student, no matter what, forcing them to take those **Horror** tests while the Student punches them back with gusto until he dies. Always try to activate early to get the most use out of **Lecture Notes** and control trigger dependent models like Nurses. Also, be careful with conditions, the Students low defensive stats make it very easy to get them through him.

If there are no **Undead** models at hand, but they do have **Hard to Wound**, try to send the Student there too, it's not like it will really cause that much mayhem, but it should at least force it to cheat higher cards to get the - flip on damage and opens the option to do a **Focused** strike more effectively.

Students of Sinew can be summoned by Nicodem and **Horror** Molly, they pretty much are competing with Punk Zombies and Students of Steel to come out since they all come out with the same card. Basically, the moment where the target you want to attack is an **Undead** model is when you decide to go with a Student of Sinew over a Punk Zombie unless **Hard to Kill** is an important reason for doing the summon (and the **Armor** and **Horror** can definitely compensate for this). Nicodem between being able to let them ignore **Slow**, being able to give them **Fast**, the + flip to attack duels and the ability to also give them **Companion** thanks to the **Love Thy Master** upgrade makes them very very very scary models. One can activate after being summoned without leaving your opponent an activation to react and can do 4 attacks against a model with + to all the attack duels, while still blocking trigger use with **Lecture Notes**.

Molly can get similar results though more staggered, she has her 0 action from **Forgotten Life** which lets the Student of Sinew take a 1 AP action and can also give it **Reactivate** with **Imbue Vigor** in the same activation if she has the **Tear of the Gorgon** upgrade. This can net you 5 attacks on a model when using **Flurry**, but is a lot more resource intensive and gives chances to your opponent to react between the Student's activations, so not as devastating as old man Nico. She does add **Black Blood** into the equation which can become a real headache for the opponent if she can summon him with at least 3 Wd and the **Armor** and **Hard to Wound** is enough to make 3 attacks necessary to take him down.

=__Playing Against Student of Sinew__=

A Student of Sinew is something to worry about if you are **Undead** or use **Hard to Wound** to stay alive.If you have a lot of **Undead**, you really have to be careful with the Student since he can make some big holes on them and can cause a few unwanted failed **Horror** duels. Their defenses are low, but by stacking **Armor** and **Hard to Wound**, it is very hard to actually get a straight flip on damage, so it will take a while to reduce them unless you attack with something that ignores those rules or with high weak damage. They are very susceptible to **Wp** based mayhem, so take advantage of that to put conditions on them and keep them inept.

If you don't have any **Undead**, it is just a very hardy minion that requires some attention to reduce, but shouldn't be specially scary for his cost.

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