Large+Steampunk+Arachnid

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 * Large** ** Steampunk Arachnid, Arcanist Minion [[image:WYR3041.jpg align="right"]] **

=__Overview__= //The reliability of the Steampunk Arachnid design has spawned a number of offshoot applications. The most impressively sized of which is the Large Steampunk Arachnid. Intended as a response to the Guild's development of large Constructs with decidedly offensive capabilities, the Large Steampunk Arachnid provides the punch available in a Steamborg but at a dramatically reduced drain on Aracnist resources.//

=__Mobility__= This model has the same //Wk// as its cousins the Steampunk Arachnid Swarm (Swarm) and the individual Steampunk Arachnids (Arachnids).

=__Offense__=
 * Weapons:** Circular Sawblade: This Weapon ignores Armor and has the //Brutal// Trigger on Tomes. It also has 2" reach and respectable Dg: 2/3/5

It also has //(+1) Melee Master// allowing you to get more attacks off.

=__Resilience__=
 * Armor +1** to help reduce damage taken makes the 7 Wounds last a lot longer.


 * Def 5** is right between the Swarm and Arachnids, most melee centered models should be able to hit it with out too much trouble.


 * Spare Parts:** Goes off on a Tome, it allows you to draw a card and keep it if it is a Tome. It can help Ramos or the Brass Arachnid cast spells easier.

=__Tips and Tricks__= This is a very straightforward model with what it is going to do, your Master must provide any sneakiness.

The Large Steampunk Arachnid has the spell //(1) Cut Away// that has a range of 2" and needs any 7 to go off. The target gets Armor -1, multiple castings are cumulative so you can make your enemies models easier to damage for anyone who hits harder. In almost every circumstance, this spell is terrible. You're better off just hitting the target. The only reason you would use this, is because you've got powers (like Bite of Winter) that have effects against opponents without Armor.

=__Master-Specific Tips__= The Avatar of Invention has even more synergy. There aren't that many models that he can build using (1) Hasty Assembly, and the LSA is one of them. Also, the avatar is very scrap dependent, and this spider has the highest Scrap to Soulstone cost ratio in the game.
 * Ramos** - His spell list has a lot of ways to making this model better. **//Arcing Screen//** is a great spell for increasing the defense and penalize your opponent for engaging the Large Steampunk Arachnid. If there is a disadvantage to taking this model it's that Ramos cannot make a new one like he can with the Arachnids.


 * C. Hoffman:** Taking this model with Hoffman means you cannot take any of the Guild Special Forces. Again he has several ways to make this model better, but it will probably be regulated to backup to your Peacekeeper as a melee machine.

=Minion-Specific Tips= (Any synergies/tricks with other minions worth mentioning)

=__Playing Against **Large Steampunk Arachnid**__= If this model is taken with Ramos you'll want to try and take it out at range before //Arcing Screen// makes even more dangerous in melee. Against Hoffman this model is not going to be too over powered compared to the rest of the Crew, but it is still going to be very dangerous once it gets in.

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 * __Ownership__ **