M2E+Copycat+Killer

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 * Copycat Killer, Resurrectionist Totem (Seamus)**

=__Overview__= This adorable little guy needs serious psychiatric help. He operates as a mini-Seamus, popping up to fire off his handgun or cut people up with his gardening tools.

=__Mobility__= On the low side of the Wk scale, the Copycat Killer is not going to get far off of his Walk actions. Thankfully he doesn't need to, as his only (0) AP action **Mistaken Identity** requires no Duel, simply placing him in contact with Seamus from up to 18" away even if you don't have LoS to him. This neat little trick can be use to get him wherever he needs to go or pull him back from danger.

=__Offense__=
 * ===**Melee**===
 * **Hedge Trimmers** - Average Ml attack with a low damage spread. The main benefit is the unexpected //With A Flourish// trigger that a Crow will get you, instantly killing a model that doesn't discard either two cards or two Soulstones. While the Copycat Killer does not belong in combat it will occasionally be worth the effort to force the discards, and he can always flee with **Mistaken Identity**.
 * ===**Ranged**===
 * **.49 Flintlock** - Below average Sh value with a limited range, this attack hits with a damage spread similar to Seamus. However the Copycat Killer will be pushed 4" away from the target as he can't handle the recoil. There are no triggers on this attack, but you're using it for straight damage. Even it's Weak value is enough to seriously cripple a lot of models.

=__Resilience__= No surprise here that a Resurrectionist model has **Hard to Wound +1**. However the Copycat Killer lacks any other real defensive abilities. He is a Ht 1, allowing him to hide on the battlefield with more ease though.

There is one fun option for him though. If Seamus took the **Mad Haberdasher** upgrade and discards the hat to avoid damage, the Copycat Killer can choose to automatically attach the hat, gaining immunity to a falling comet or uppercut from Cojo.

=__Magical Extension__= Does not apply to the Copycat Killer. He cannot use any of Seamus' spells. Sadly we cannot raise undead midget hookers.

=__Tips and Tricks__= Charge a model with the Copycat Killer, triggering //With A Flourish// to drain an opponent's hand quickly, then use **Mistaken Identity** to teleport back to safety behind Seamus.

Take a Focus action to make the .49 Flintlock more likely to connect to your opponent's vital organs, then use **Mistaken** **Identity** to teleport back to safety behind Seamus.

Place the Copycat Killer with his back to another model or terrain so when you fire his pistol he won't go flying back. He isn't limited to a single shot per turn like Seamus, so if luck is on your side (or you can cheat high) you might land two shots...just don't bet the farm on this one.

Letting the Copycat Killer die while within 4" of Seamus is not a bad thing. This will give Seamus the option to either use his corpse marker to help him activate the Back Alley action while stuck in Melee (if Seamus has the Redchapel killer upgrade to use the (0) action to discard the marker) or summon a Rotten Belle/Dead Doxy into play. Learn to let the little guy have his moment in the spotlight, then let him go.

=__Playing Against Copycat Killer__= Usually a single well aimed attack can take him down from most models. While he is an annoyance he is not the most deadly of models in the Resurrectionist force. Watch out for his attacks against models with a low Df though.

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