M2E+Talos


 * Talos, Outcast Enforcer**

=__Overview__= Ancient furnaces designed to torture souls, the Talos were engines of destruction abandoned long ago until Tara recovered them.

They act as heavy front-line beatsticks with Horror and Bury tricks and a lot of resilience. toc

=__Mobility__= Talos has a decent **Wk** and **Cg** score, but not especially high. He doesn't have any other movement tricks.

If found in a Tara Crew, he can benefit greatly from friendly burying tricks.

=__Offense__=

Melee
Talos has a very solid melee attack, **(1) Void Hammer**, with a strong **Ml** score, and a very powerful 3/4/5 damage. This attack is strong as it is, but when there are one or more buried enemy models (whether from his own attack, a friendly model like Tara, or enemy models that bury themselves like Soulstone Miners and Leveticus), the attack's range goes up from 2" to 3" and it can use a built-in trigger to heal 1 damage. Void Wretches

Horror
Talos has two Terrifying tricks that can halt enemy momentum. The first is a solid **Terrifying (All) 11.**

The second is **(0) Screams From Within**, which causes all enemies in a 3" pulse to make a Horror Duel. The TN is 10 + the number of buried enemy models, so this has increasing synergy with bury effects. Paralyzing multiple enemy models off-turn can be huge.

Burying
Most of Talos's offense revolves around burying enemy models. He has an attack, **(1) Into The Furnace**, with a short 2" range, based on **Wp 6** instead of **Ca** but resisted with **Wp**, that buries an enemy model until he uses the action again. Each time Talos activates, he must make another **Wp -> Wp** duel. If he succeeds, the target gains **Burning +1** (which will damage the model at the end of the turn even while buried, like all **Burning**). If the target succeeds, they are freed.

This power has a drawback, though: If the model escapes, Talos suffers damage equal to half of the model's remaining wounds, rounded up. Once he gobbles someone, he needs to be careful to grind them down, or they may kill him on the way out.

Fortunately, Talos has a few ways to do that. Other Void crew members can help (especially Void Wretches and Aionus). He also has his own action, **(1) Steal Essence,** that causes any buried model 2 Wd. This requires a 10 card or higher, but cannot be resisted.

=__Resilience__=

Talos has a somewhat low **Wd 9** and **Df 4**, but has other tricks to help his resilience.

First, he has **Terrifying (All) 11** and **Armor +1**, which makes killing him a grind.

Most of his resilience comes from burying models.

Burying Models
Talos gains two big resilience benefits from burying a model. First, when he buries a model, he heals Wd equal to that target's Wd. (He loses half of those when it unburies, but it's still likely a net gain.)

Second, when he uses his **(1) Void Hammer** melee attack, he can heal himself 1 Wd with each hit with a built-in trigger, //Leeching Strength//.

=__Upgrades__= Talos has no built-in upgrades, but can benefit from most major Outcast or Resser (with Tara) Upgrades as usual.

=__Tactics and Tips__= (Combos, tricks, and it's best role in-game )

=__Playing Against Talos__=

Talos has a lot of anti-Wp abilities. If you plan to attack him up close, use high-Wp models.

Be aware that your own bury tricks can make him stronger.

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