M2E+Kudra


 * Kudra, Arcanist Henchman**

=__Overview__= Sandeep's star pupil, Kudra is a capable fighter in her own right. toc

=__Mobility__= Kudra is quite the mobile model, with a respectable Wk and Cg value. She also has the **Butterfly Jump** ability, which can give her an extra little push.

=__Offense__= Kudra is quite a unique model in that her attacks prefer quantity over quality. Due to her **Serpent Speed** ability, she can make four attacks when charging, making her ideal for dealing with models with high **Armor** or **Impossible To Wound**. Each of her attacks also deals **Poison +1** as well as damage, giving her some synergy with other poison-based models such as Poison Gamin or The Scorpius.

She can also attack at range with her Elemental Bolt. Despite having a lower Ca than her Ml, it's always good to have a ranged option and has a few interesting triggers.

=__Resilience__= Kudra has quite a mixed bag of abilities when it comes to defense. She can **Butterfly Jump** away from non-close attacks, making her very hard to deal with at range as long as you keep her on the outskirts or near cover. She can also discard a card after using a Soulstone to add one to your cache once per turn, so don't be afraid to stone for damage prevention if you need to.

Her unique upgrade can help here, giving her **Armor +1** if she's near to a Metal Gamin.

=__Upgrades__= Kudra's personal upgrade varies in use depending on which Gamin are near her. If you take it, it's best to have a few Gamin around to make sure she benefits from as many of the abilities as possible.

=__Tactics and Tips__= (Combos, tricks, and it's best role in-game )

=__Leading a Crew__= (With subheadings, usually referencing specific spells, abilities and important combos)

Strategies and Schemes
(General overview, then maybe specifics on what strategies/schemes are good and bad)

Building a Crew
(What sort of minions might or might not work well with the Henchman, overall advice.

=__Playing Against Kudra__= Don't try to engage her at range, as she'll just **Butterfly Jump** to avoid your attacks. She doesn't have many wounds, so it's not too hard to focus her down once you do engage her.

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 * __Ownership__ **