Mannequin


 * Mannequin, Arcanist Minion** toc

=__Overview__= == Both Hoffman and his Mechanical Assistant totem have an ability called Maintain Machines which allows the Mannequin to ignore its Clumsy and Performer's Clothes abilities. Hoffman may also nominate the Mannequin when using his Protected by Machines ability. For the high price of hiring the Performer and Mannequin pair you should be sure to make good use of the Performer's debuffing abilities to make hiring these models worth while. In a Showgirl crew the Mannequin provides one important ability, Companion (Showgirl). This allows several of your Showgirls to activate simultaneously which is useful for killing a specific opponent. Mannequins are also often used as expendable models for the Overload trigger or to sacrifice themselves to cast Tricks of the Trade when Soulstones are too valuable to waste.
 * C. Hoffman**
 * Colette**

The Mannequins have one attack spell called Beautiful Clothes which is resisted with Wp. Because Pandora and some of her crew inflict wounds on models who loose Wp duels, this spell can consistently inflict wounds. The Mannequin may also be used or sacrificed to give the Performer the ability to Use Soulstones making it easier for the Performer to cast Seduction.
 * Pandora**

=__Mobility__= Mannequins are not very mobile on their own, partly due to having Slow. Their Clumsy ability effectively means that Mannequins move 1" through Severe terrain, while Hazardous terrain (which normally lacks the Open trait) will reduce their movements to 2".

**C. Hoffman** The Maintain Machines ability can remove the Mannequins Performer's Clothes ability which will allow the Mannequin to then link to any other model as well as removing Clumsy. However, Slow is an action so it can not be ignored.

**Colette** Colette's Illusionist is often used to move the Mannequins, though this is often used to move Colette out of danger and the Mannequin into danger.

**Pandora** The Mannequin is probably better off being linked to a Performer then to try and move around on its own.

=__Offense__= With most masters the Mannequin is the least threatening model in the entire game.

Because the Beautiful Clothes spell is resisted with Wp this gives the Mannequin a somewhat decent attack.
 * Pandora**

=__Resilience__= The Mannequin's Armor reduces any Dg inflicted while it's Object characteristic reduces any Wd inflicted. This helps make up for the Mannequins 3 Wd.

Its armor is not bad and reduces most damage quite a bit.
 * Armor**

This ability doesn't help keep the Mannequin alive. First, the Mannequin can't regain Harmless.
 * Harmless**

Even when armor is negated the Object characteristic will still reduce the number of wounds inflicted into the Mannequin.
 * Object**

=__Tips and Tricks__= Certain talents and spells can inflict Slow on the Mannequin in exchange for some other benefit. The Mannequins already have Slow due to their Slow action. They can still receive Slow, but the effects of Slow do not stack so the Mannequin is not hindered any further.
 * Slow**

=__Master-Specific Tips__= The Mannequins are quite useful for for C. Hoffman to have linked to him. Hoffman can use his Tap Power ability to receive Fast and give the Mannequin Slow.
 * C. Hoffman**

By linking the Mannequin to C. Hoffman he should always have the Mannequin close enough to use his Protected By Machines ability to gain the Mannequin's Armor 3 armor and have his Ca boosted by 1 thanks to his Empowered ability.

You can use your Mannequin to attack your Colette with Bash. By flipping or cheating in a Tomes card for Colette's defense you can trigger A Blinding Flash allowing Colette to switch places with a friendly Showgirl and inflict Slow on the Mannequin.
 * Colette**

By being linked to a Performer the Mannequin can use its companion ability to activate the Performer first, move close to the enemy and use Mesmerizing and maybe Seduction. Then the Mannequin can activate and cast its Beautiful Clothes Spell inflicting another Wp Duel on an enemy model which will cause Pandora's Emotional Trauma ability to inflict Wd if the enemy model is within range.
 * Pandora**

=__Minion-Specific Tips__= (As with Master-Specific Tips, going into any specific Synergies with other Minions.)

=__Playing Against the Mannequin__= Because each Mannequin has Object 2 most armor-ignoring attacks will still only reduce the Mannequin's Wd by 1. Mannequins are best killed by models that can engage the Mannequins and damage them 3 times in a single activation, or by a couple of models using simultaneous activations. Bishop is a good example as he can charge for 1 AP and gains one melee strike due to Melee Expert. Arachnid Swarms can use their General AP to charge, then their Melee Master AP to inflict two additional attacks.

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 * __Ownership__ **