Mechanical+Dove

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 * Mechanical Dove, Arcanist Totem (Colette)**

=__Overview__= The Mechanical Dove is the Totem most often connected to Colette due to the synergy it has with Colette and the Showgirls. It can be used both offensively and as a Soulstone on steroids by friendly Showgirl models within 3" of it.

=__Mobility__= The Mechanical Dove is one of the most mobile Totems in the game. It has a Wk of 10" and the //Flight// ability allowing it to ignore most terrain hazards and penalties. This is useful when you want to send reinforcements to help one of your other Showgirls finish off an enemy model.

=__Offense__= // Magician's Duel // The Mechanical Dove may cast //Magician's Duel// once each activation through its //Magical Extension// spell. If the target is killed by this spell then you gain one Soulstone.

//Detonate Soulstone// Models with low Df will have difficulty defending against this attack, especially if a Performer has already cast //Seduction// on any of the affected models. Quite often one or two models will successfully defend against this attack, so it is best used against low Wd, non-Spirit enemy models without armor. Even if sacrificing a Mechanical Dove to use //Detonate Soulstone// does not inflict wounds, your opponent may end up using Control Cards or Soulstones, which may tip the game to your favor.

=__Resilience__= Like most totems the Mechanical Dove does not have great stats to defend or resist with, and will often be killed when used in melee combat. However, Mechanical Dove is just as much a resource meant to be expended as much as it is a model, especially considering Colette can summon a new one each turn.

//Soulstone Powered// It can be sacrificed as a Soulstone by friendly Showgirls within 3" of it, which gives Showgirls other than Colette a positive twist to any cards flipped because of it.

//Detonate Soulstone// By sacrificing the Mechanical Dove this way, you can damage models within a 2" area.

//Harmless// This ability does not help much to keep your Mechanical Doves alive and does not have a way to regain this ability. An opponent wanting to kill them will cheat the //Harmless// duel if necessary, or just use a //Ruthless// model.

=__Magical Extension__= Because most of Colette's spells require the //Use Soulstone// ability, the only spell they can cast via //Magical Extension// is Colette's //Magician's Duel//.

//Magician's Duel// See //Magician's Duel// under Offense above.

=__Tips and Tricks__= Mechanical Doves are often used to fly in when another friendly model gets into melee with one enemy model to shift the fight from one-against-one to four-against-one.

When attacking an enemy model with the //Counterspell// ability, always ask after announcing your attack if they wish to use //Counterspell//. This will help prevent cards from being flipped prematurely. This is also good if you want your opponent to discard cards, which can work very well if you also have a model such as the Steamborg Executioner or Hans who have instant-kill Triggers.

Mechanical Doves can also be used in a support roll. The ability //Soulstone Powered// allows friendly Showgirls within 3" to basically sacrifice the Mechanical Dove instead of discarding a Soulstone.

In some situations when Colette and three Mechanical Doves are attacking the same target, a Mechanical Dove which has already activated may be sacrificed as a Soulstone to summon a new Mechanical Dove which may activate and attack the same target.

If you have hired Killjoy into your crew, the best way to get Killjoy where you want him is to fly in a Mechanical Dove, then use the //Sacrificed// ability to summon Killjoy. This will be a nice change of pace from flying in and casting //Magician's Duel// that your opponent will likely not appreciate.

The Mechanical Dove is a Construct. While Colette doesn't make use of the Scrap Counter that is left behind, others may. If you are in a Brawl with Ramos or Hoffman, they are the cheapest Scrap you have. Lazarus can make use of the Scrap they leave behind as well to allow him to keep the Talents he has assimilated.

=__Playing Against the Mechanical Doves__= The Mechanical Dove is easily killed by most models which are capable of inflicting at least 3 damage. Some models such as Hamelin may not be attacked by height 1 models while other models can cast //Disrupt Magic// making casting spells much more difficult. Alone, the Mechanical Doves are not much of a threat, but when attacking with other more resilient models they are more than capable of adding insult to injury by replacing your model with a nice shiny Soulstone for its crew. Also, watch out for Colette who can summon a Mechanical Dove at the end of her activation which may activate immediately after Colette's activation ends and attack the enemy.

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