M2E+Shikome


 * Shikome, Ressurectionists Minion**

=__Overview__= toc //Ugly women of the Underworld. A spirit of unrelenting vengeance, Shikome tirelessly hunt the target of their retribution. Run or hide, the Shikome will never stop its hunt and many of its victims have collapsed in a mixture of terror and exhaustion before the Shikome catches the poor soul to administer its fury.//

Shikome are a serious Minion with a reasonably high cost of 8ss. However they're reasonably quick and resilient, very hard hitting and have amazing synergies with the **Adversary** and **Poison** conditions, both of which it can give out. In fact they're so good (or rare) that you can only ever have 2 of them on the table at any one time.

As an **Undead Spirit**, Shikome, can be summoned by Kirai, Nicodem, and Molly with the **Forgotten Path** Upgrade.

As an **Undead Beast**, Shikome can be taken by Marcus & Leveticus with the **Pariah of Bone** upgrade

=__Mobility__= Shikome have reasonable mobility with a Walk & Charge of 6. As their arms are mostly wings, they also naturally have **Flight**. Remember **Flight** has no bearing on any pushes it might receive throughout the course of the game, so think twice before putting them in an elevated position.

The also have the **Scent of Death** ability, so can Charge any model that has **Poison** on it. This has great synergy if you can set it up as it allows for a newly summoned (and therefore usually **Slow**) Shikome to charge.

Finally, as a (0) action, she can cast **Taken by the Sky**. This has a decent Cast of 6, 8" range and Df Rst. If successful, place in base contact with the target. This can only target an enemy model with the **Adversary** condition (so gains + to hit and can target Wp instead of Df) and directly competes with **Shrieking Challenge** which does just that, so you need another model to set it up beforehand.

=Adversary & You= This deserves it's own section really. Shikomes love (or hate, whichever view you take!) people with the **Adversary** condition.
 * All her attack flips gain +.
 * Her **Long Memory** ability allows her to target Wp instead of Df with Attack Actions (which are all of them). This can allow them to target the lowest stat, but more importanty, get around any nasty defensive triggers.
 * Vengeful Talons also gain +1 damage giving it a 3/4/6 profile.
 * Finally, it can hand out the **Adversary** condition on her own. Her other (0) action **Shrieking Challenge** has a cast of 6, 8" range and Df Rst (always, no point using this if the opponent has adversary unless your psychic and know the next card is the Black Joker!).

=__Offense__= Her **Vengeful Talons** are a very solid attack on their own, that become downright amazing when the target has the **Adversary** condition. Although a low 1" range, it has Ml 6 (with built in Tome and Crow), Rst Df and a moderate damage of 2/3/5. It also has a number of Triggers:
 * **Rend** requires the built in Crow & Toms and allows the attack to ignore **Armor**. Simply fantastic against constructs and other models that falsely believe a sheet of metal can deny the Shikome her vengeace!
 * **Tear to Shreds** has the Crow built in, but needs a Ram. This gives the attack ++ to damage flips. This should basically always allow you to cheat your damage flip and just gives you more chances to get that juicy 6 severe damage (you are attacking someone with the **Adversary** condition, aren't you?)! Just beware the Black Joker!
 * Last, but not least. **Infect** gives **Poison +1** for each Crow in the duel total. Since it already has 1, this can go up to 2.

=__Resilience__= Shikomes have fairly good Resilience for an Undead. Df & Wp of 5 although average-ish, they're on the high side for Resurrectionists, they also have the ubiquitous **Hard to Wound +1**. On the downside, they only have 8 wounds (although this is actually pretty good for Kirai's summoning!) and despite being spirits, lack the **Incorporeal** ability.

=__Tactics and Tips__= The best way to use Shikome remains as a guided missile. Pick something you want dead, give it the **Poison** and **Adversary** Conditions (preferably beforehand, but the Shikome can handle the **Adversary** herself), then see your vengeance fulfilled! Despite having decent resilience, they will go down to concerted effort. Therefore, try to use their speed and mobility tricks to either pick on isolated targets, or make sure their first strike is also their last.

=Master-Specific Tips= Kirai love Shikome and Shikome love Kirai, it's that simple. She can summon them in base contact with another friendly model within 6" for the cost of a 12 of Crows (at worst) and 4 wounds to the Shikome and target model. She can also add to the movement tricks, hand out the **Adversary** condition herself and depending on upgrades, can heal, chain activate, give it + to damage, not have it **Slow** when summoned or summon it further away. In addition to all that, as an **Undead**, if some insolent creature tries to denie her vengeance whilst within 6" of Kirai or the Lost Love, then they might just receive an angry Ikiryo to the face! Also, lots of Kirai's in-theme crew have ways of giving out the **Adversary** condition to really get it riled up.

As Malifaux's undisputed king of **Undead** summoning, Nicodem can also summon Shikome to a Corpse counter within 10" for the cost of a 12 of Crows (at worst), the Corpse counter and 4 wounds on the Shikome. These will also not gain **Slow** on top of + to Ml attack flips & Defense flips whilst within Aura 6. He can also heal them and give them **Fast**. Depending on his upgrades, he can also chain activate a freshly summoned Shikome, protect her in Fog, gain cards on her death or sacrifice and potentially get free AP to summon one if he kills someone with Decay. Also lots of models in Nicodem's in-theme crew like to hand out **Poison**, making **Scent of Death**, that much easier.

Molly can summon Shikome via **The Ones Left Behind** if she takes the **Forgotten Path** upgrade. In addition this gives all **Spirits** **Black Blood** whilst within Aura 6" for an extra pip of damage if someone has the temerity to attack her before her vengeace is done. She can also either give the Shikome an extra out of activation AP to move or attack via **Whispers of Past Life** or give her **Reactivate** via **Imbue Vigor**. Both of these are (0) actions.

Yan Lo can also get a fair amount of Synergy with Shikome one he ascends to the **Spirit Ascendant**. For a (2) action, **Fury of Yomi**, up to 3 **Spirits** within Pulse8" can immediately perform a (1) action. Izamu also loves Shikome to hand out **Adversary** for him.

=Other Model-Specific Tips= Shikome love any model that can hand out the **Adversary** or **Pois****on** (which near every resser model can do in combat with **Infect**) conditions. Special mention goes to the Onryo who can do both as well as any model that can put out Poison at range for some some early game (Turns 1-2) Summoning Vengeance Shenanigans (TM).

Other Spirits love the Shikome as they can take advantage of the **Adversary** Condition. Special mention goes to Izamu whose attacks are brutal with + to hit and damage and The Hanged, whose infamous **Whispers from Beyond** are rightly feared.

Shikome also really enjoy the presence of Chiaki. She can remove the **Slow** they gain from being summoned (as well as potentially heal them a pip if she gets the trigger) as well as improve their cast if she gives them Chi (probably not the best use of it but it's an option).

=__Playing Against Shikome__= Shikome are evil, evil Spirit Hags of vengeance. Try to kill them early before they can lay down the hurt. If you have anything that ignores **Hard to Wound**, these are excellent or else, anything with a high weak damage is good. If possible steer clear of them with armored models, as she will **Rend** these with impunity. Condition removal is also fantastic, as getting rid of **Adversary** and **Poison** can really hinder the Shikome's plans. Also make stopping **Shrieking Challenge** a priority, as without **Adversary**, a Shikome's attacks become much less fearsome.

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