M2E+Wong


 * Wong, Gremlin Master**

toc __ **Overview** __ Wong was a simple traveling sales-Gremlin who uncovered strange artifacts and found himself imbued with tremendous magic powers. He blows up stuff. A lot of stuff, a lot. He has attacks that not only cause blast damage but also pulse damage. Wong uses blasts, pulses, and often randomized unpredictable AOE attacks to cause tremendous damage, especially to groups of enemies. =__Mobility__= This here gremlin doesn't have any mobility problems; he is Walk 5 and Charge 6.

=__Offense__= Wong is all about offense, he can "Glowy" another non-Peon model to give them the Magical condition. This allows damage dealt by the Glowy model to ignore Armor, Hard to Kill and Incorporeal.


 * Iron Fan of Tsu Li** A Melee attack that will do 1/3/5 damage to the target, on a Mask it allows Wong to "Poof!" and place himself anywhere within 6". After damaging, a card is flipped (non-cheatable) for every model within 3" pulse of target. On a ram the model suffers 1 damage.


 * [|Lightning Jump]** a Ca7 tome attack with a 10" range. The target will suffer 2/3 bb /5 bbb damage, then Wong flips a card, which can't be cheated, for every model within a 3" pulse of the original target. Any model which flips a crow will suffer 2 damage as well as any blast damage. On a double-tome trigger, any models which flips a tome or a crow will suffer 2 damage and, on a crow, Wong will get another cast at -1 against any model which was damaged by the pulse (not the blasts)

His two (0) actions allow him to do a bit more AOE damage but also some scheme marker manipulation.


 * What Goes Up...**can potentially allow you to move a friendly scheme marker 25" with a 3" pulse when it is placed at the end of the turn potentially causing 1 damage.


 * BOOM!** a 4" pulse that causes 2 damage on a failed TN 14 Df duel. The size of the pulse may be increased by 2" per scheme marker up to a max of 6" for each scheme marker within 4" that is discarded. Note, these do not have to be friendly scheme markers.

=__Resilience__=

Counterspell
Against Spells, Wong strips all suit that may be built into the attackers CA stat.

Squeel
On a Mask, Wong can push 4" away from a Ml attack. Note this does not work against any model that uses either a Ca or Sh stat in melee.

Armor +1
With 12 wounds Wong will be a pain in your opponent's backside, but his average defense of 5 will not keep him safe from ranged attacks.

=__Upgrades__=

__Three Demon Bag__
This upgrade gives Wong an attack that targets Wp instead of Df as well a two triggers for the attack, Curse of Fiery Death which strips immunities from blasts and pulses from a model and Bacon Curse which causes a Wp 13 duel or the target model becomes a piglet (bury target model and when the piglet is killed the target model unburies into base contact with the killed piglet.)

__A Gremlin's Luck__
One of two limited upgrades for Wong. This upgrade gives Wong a positive to all flips that are not part of a duel. This allows Wong to flip two cards when hitting with his Lightning Jump doubling chances for a Crow or Tome. It's also useful when firing into melee, increasing your chance of hitting your intended target.

__Ooh Glowy__
The second of Wong's limited upgrades will give any Glowy model Regeneration +1 and +1 damage to all Attack Actions as well as making the Magical condition non removeable.

__Explosive Solutions__
Gives Wong two more triggers to his Lightning Jump Attack Action.
 * On a Mask, Wong will trigger Concussive Force. All models damaged by this action are pushed up to 4" in any direction. This allows Wong to clump up enemies for more blasty goodness
 * On a Ram, all blast markers deal +1 damage

=__Tactics and Tips__= One of the built in synergies is to use the Lovely Assistant's action to Prepare the Show and stack the deck for Wong who can then activate via Accomplice. Both Burt and the Assistant also have the Crackerjack Timing to try and group up models for Wong to blast into. Another strategy is to use Sammy LaCroix and give her the Oooh Glowy upgrade. This allows all of Wong's upgrades to be in play since he generally wants Gremlins Luck and Explosive Solutions.

Gracie
Choose Gracie as the target for "Glowy" and also add "Ooh Glowy" which increases her Tusks attack to 3/5/7 damage that ignores Armor, Hard to Kill and Incorporeal. The Regeneration combos nicely with Gracie's Riled Up tactical action for more Reactivate Conditions.

Killjoy
When used in conjunction with the Pigapult and Stuffed Pigs, a Magical Killjoy can pop up from the dead pigs and into the opponent quickly.

Burt Jebsen
One way to mitigate Burt's low wound count is to give him Regeneration +1. It also works great with Burt's Reckless ability and makes him a solid, reliable damage dealing model.

Mancha Roja
With "Ooh Glowy" Mancha Roja's Whacked With a Gremlin attack deals 5/7/8 damage. Add Mancha's Extra Gremlin upgrade for a potential 10 minimum damage.

=__Leading a Crew__= Wong isn't very dependant on a specific type of crew, he is similar to Ophelia in that he can do the damage for a crew while the minions can go off and take care of schemes.

Strategies and Schemes
Wong can accomplish any strats and schemes, though Turf War is a great strategy for him since it will force the enemy to clump in the middle of the board.

Building a Crew
Wong has great synergy with the Lightning Bugs due to their Blast Resistance and Knock It Off! abilities. Merris Lacroix also offers synergy effects with the Exhaust Trail ability and the "Bombs Away!" tactical action creates Scheme Markers for Wong's What Goes Up... action. The Lovely Assistant and Burt Jebsen have the Crackerjack Timing ability that allows you to push enemies into groups and then target them with Wong's attacks. It is favorable to have a hard hitting model as a target for the Glowy ability, especially if bringing the Oooh glowy upgrade. This can make some model minimum damage 5. Good choices are Gracie, Killjoy and Burt Jebsen.

=__Playing Against Wong__= Don't clump up, Wong is all about dropping AOE damage, usually in a 3" pulse, spread out and don't give him targets. Playing Freikorps also helps, since the Freikorps Suit ignores the pulse/blast damage from Wong's attacks (though be careful because Wong can use the Curse of Fiery Death, a built in trigger, to remove immunity to blasts and pulses)

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