Freikorps+Specialist


 * Freikorps Specialist, Outcast Minion [[image:344961.jpg align="right"]]** toc

=__Overview__= A great model for some blast range support, and a deceptively tough model to kill. He has some very good synergy with Von Shill but works well on his own in any crew.

=__Mobility__= Slightly slower than all the other Freikorps, and with no charge (that Flamethrower he is carrying must be heavy). Von Shill can use his Leader (0) action the Specialist (or any Freikorps) after himself, allowing some flexibility in the activation order. The Trapper can give him scout.

=__Offense__= He has a flamethrower (or more accurately a Flammenwerfer) and he's not afraid to use it! It has a relatively short range for a ranged weapon, but has blast damage at both medium and severe. It ignores armor and cover. It also comes with two triggers: Focused Burn increases damage by one at the cost of not generating any blast markers. You're Flammable means the defender suffering damage from this weapon must make a willpower 12 morale dual. This will affect Constructs, Nightmares, Spirits and Undead as well as Living models, as it is just a morale duel. The Specialist is also capable of destroying his weapon with the Detonate Tanks action in such a way that it hits every model within 6 inches. They all take a ranged strike from the Flammenwerfer, and then its no longer usable for the rest of the encounter. Due to the way this is worded, it will hit other friendly Freikorps, despite their armor. On his death there is a self destruct effect dealing 3 damage to all models within 3 inches (only if he still has his Flammenwaffer and didn't Detonate Tanks). The Freikorps armor will prevent Freikorps taking this damage.

And of course, he carries the knife that every Freikorp member holds with a Brutal Trigger, though his Cb with it is slightly lower than standard.

=__Resilience__= Friekorps Armor as standard, Armor 1 with Magic Resistance 1 and immunity to damage from Blasts, Auras and Pulses. And the fear of the Flammenwerfer is so great that all models with a willpower of 6 or less receive negative flips to their melee attack flips targeting this model. He comes with Stubborn to help out on defending against Willpower attacks. He will be fine against minions, but die pretty easily against most masters.

=__Tips and Tricks__= If close to Von Shill he gets //Slow to Die//, use it to Detonate Tanks (note that you do not get the 3" pulse on your death if you do this)!

A must against Pandora, use your flammer to blast her, then run right up to her and dare her to kill you!

=__Master-Specific Tips__= Great synergy with Von Shill. Von Shill gives him the nasty //Slow to Die// action.

=__Minion-Specific Tips__= The Freikorps Trapper can give him scout, and Librarian can heal, or raise his defense. Note that with the slow-ish speed of the Specialist and the fact that the Librarian is often in the back field they can should often be close enough to support/protect each other.

Remember that the are immune to each others blast damage because of their armour.

=__Playing Against the Freikorps Specialist__= Be aware that he explodes when he dies, and can do damage to both friend and foe! If you have a Wp of under 7 you are going to get a negative on all attacks against him, so either have paired, or expect to be frustrated. Range and magic will be fine, as he has a weak Df, but remember the armor and magic resistance.

Don't let this guy get too close! He is slow, and the range on his flamethrower is limited, so dancing around him can work.

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