Malifaux+Cherub

= = toc
 * Malifaux Cherub, Neverborn Totem (Lilith)**

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=__Overview__= This winged childlike creature is one of the Nephlim. As well as having some spells to blunt the offensive capabilities of the opposing crew, it also does an excellent job of casting Lilith's spells for her, which frees her up to do what she does best.

=__Mobility__= = = The Cherub has a good walk and a great charge. It also has //Flight// allowing it to travel just about anywhere. It has access to Lilith's spells of //Earthquake// and //Transposition// allowing it to perform movement tricks upon your own crew (since it is casting //Transposition//, it can even target Lilith).

=__Offense__= The Cherub is quite the rarity: a Neverborn with a ranged weapon. Granted, its Bow is not very good at damaging its target, but anything hit by it can't target the Cherub with ranged strikes or spells for the rest of the turn.

Its only melee attack is bash, which is very poor.

=__Resilience__= The Cherub comes with a good defense and is only Ht 1, so it should be able to travel pretty safely. It even has a reasonable number of Wd for a Totem.

In addition, it has a range of abilities that improve its survivability:
 * Targets it hits with its Bow can't shoot or cast ranged spells at the Cherub this turn.
 * It has a Df Trigger, //Disappear//, which after a miss causes an attacker to receive -2 Cb when attacking the Cherub for the rest of the turn.
 * The //Love// spell can prevent a low Wp model from making any strikes this turn. A model with a higher Wp will suffer -3 Cb.

=__Magical Extension__= The cherub has the same Ca as Lilith, and so casts all of her spells through //Magical Extension// as well as she does. Because of this, it is often well worth using AP from the Cherub to cast the spells rather than those from Lilith. //Earthquake// and //Transposition// can be used to move your models or the enemy models about for your advantage. //Illusionary Forest// provides terrain to hinder enemies. //Alluring// makes enemies easier to hit, with the added bonus of being a lot creepier when cast by a baby rather than Lilith.

=__Tips and Tricks__= The Cherub is a Nephilim, which means that Lelu or Lilitu can use it to summon the other twin. If you have a good way to get two Blood Counters, then instead of spending 14 Soulstones to get a complete set of the twins you can buy one and the Cherub for only nine. If you are going this way, it is best to buy Lilitu as she can summon a Lelu much easier than he can summon her.

=__Playing Against [Totem]__= Threat level, how to kill/neutralise it, what to watch out for etc.

=** __Ownership__ **= Unless otherwise stated, all names and images on this site are property of Wyrd Miniatures, LLC. ([|Link])