M2E+Orderly


 * Orderly, Guild Minion**

=__Overview__= The Orderly is a surprisingly fast and cheap melee model for the guild to add to its arsenal. While Orderlies are mercenaries, most factions are likely to find better models (or at least cheaper without the merc tax) of this type within their own borders.

=__Mobility__= Mobility is really where the Orderly shines, with a high Wk of 6, a stellar Cg of 8, and unimpeded, the Orderly will go more or less where he wants, when he wants. He doesn't have any movement tricks, but then for a 5 stone model he doesn't really need them. The high speed, low cost, and unimpeded make the orderly a fantastic flanker/scheme runner

=__Offense__= The Orderly has no ranged attack, and his Medical Instruments melee attack is truly basic, with an average Ml stat, and a damage track similar to a punk zombie, but with no triggers. He also comes with In The Name Of Research, which allows him to draw and discard a card when he kills things.

=__Resilience__= With average minion defense and willpower, and only 6 wounds, the orderly is fairly easy to kill, but he has a few ways to stick around longer than you would expect. First is that, like Nurse Heartsbane, he has Test Subject, which allows him to heal 1 point of damage at the end of his activation. The second resilience trick that the Orderly comes with is his Emergency Surgery tactical action. This requires both of his normal AP for the activation, but allows him to heal up to 2 damage on a target model with 6. This ability requires no flip, no suit, nothing. It just happens, and can be used to heal enemy models should you ever want or need to.

=__Tactics and Tips__= The orderly is a very simple model, and works well with just about any master. Lady J can Inspire him, and he can help keep her in fighting shape (or scheme run, being a stone cheaper, faster, and slightly harder hitting than death marshals). Lucius likes cheap minions, and the Orderly brings another cheap melee fighter for the mimic bureaucrat to play with. McCabe can make him Fast, and give him reactivate (making Test Subject even better), and can improve the orderlies melee ability or durability as needed. Sonnia can use fast scheme runners since her own crew is typically quite slow (and Orderlies are Witch Hunters, so they have a fluff-connection as well). Perdita can make good use of quick scheme runners / counter-chargers. McMourning can make them even faster with Injection (and Test Subject helps counteract the damage from poison) and allows them to hit harder with Spot Weakness, and can make them even better scheme runners with Injection and On The Order of the Governor's Secretary. Hoffman does not directly contribute nor gain from the Orderly, but a cheap self-sufficient scheme runner never hurt anyone.

If Take Prisoner is in the scheme pool, an orderly or two can be a great asset as you can keep your target alive for the end of the game if your opponent decides a little friendly fire is called for.

=__Playing Against [Minion/Peon]__= They are not hard to kill, but make certain to kill them in 1 or 2 activation, as they can heal up, and with unimpeded they will often be found in cover. This can make orderlies difficult to kill, and its easy to get into unprofitable trades with them, especially when shooting at them. Focus them and they will die quite easily, just don't get too hung up on them, they can hit pretty hard for their points, but their relative resilience and great speed are their true strength

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