Candy

//Candy is the Woe of Innocent Corrupted. One of the first Woes unleashed when Pandora opened the Box, Candy's time walking the City's streets had deepened her hatred of the human filth polluting Malifaux.//
 * Candy, Neverborn Minion [[image:product_39800.jpg width="275" height="341" align="right"]]** toc

Return to Neverborn =__Overview__= Candy is a versatile model with a lot of different tricks up her sleeve. She's a **Casting Expert** with a Swiss Army Knife of possible effects: she can heal friendly models, attack opponents in a variety of different ways, gain some mobility, resist attacks in a variety of ways, and manipulate enemy activations.

=__Mobility__= = =

With a **Wk/Cg** of **5/6**, this model is reasonably mobile. She can cast **(0) Run Away Home**, which lets her ignore intervening terrain and disengaging strikes.

=__Offense__=

Candy has a versatile array of attacks, but most of them have a fairly low damage profile. She has a decent melee attack, **Scissors**, and a ranged attack, **Wail**, which is slightly less impressive but targets **Wp** instead of **Df**, so it can sometimes be used to bypass **Df** triggers. The **Wail** attack works especially well when the target is within 12" of Pandora, since targets lose any immunity to Wp duels when Pandora's around, and take **1 Dg** extra if they fail the Wp resistance.

Candy also has a spell, **Self-Loathing**, that does damage equal to the target's basic melee weapon, with a negative flip. This is identical to Pandora's attack, and can be extremely brutal against heavy hitting melee enemies.

Lastly, Candy has a weird little sneak attack, called **Sours**. She can give two poison tokens to any model within 2" if she's got **Harmless**. This makes her lose Harmless, of course, but it's a powerful and subtle way to do harm, with no resistance. Since she can regain Harmless any time she likes with a **(1) Spell** that requires a 9 or higher in any suit, it's not hard to inflict this on a target. This is an especially good attack against impossible-to-hurt targets.

=__Resilience__= Candy has a decent 8 Wd, a respectable **Wp 5**, and a massive **Df 7**. She will be hard to hit. Furthermore, she has **Martyr**, which lets her redirect the results of any attack onto a friendly Woe in base contact. Usually, that's a Sorrow that's linked to her.

Candy has a defensive trigger, **Regret,** which takes effect when she gets a Mask and flips Moderate or Severe damage. The attacker can't attack any further. This can stop a concentrated assault sometimes, but it isn't very reliable.

Candy is also **Harmless**, so attackers will need to win a Wp flip to attack her. Most opponents are likely just to Cheat Fate to make this check, but it provides a speedbump to make attacks against her more costly. She can regain Harmless again with a (1) spell, **Charm**, that requires only a 9 of any suit to cast, so her Harmless is more likely to affect play than most.

Also, Candy has a (0) action, **Sweets**, that lets her give any friendly model within 2" a Healing Flip, which doesn't get rid of her Harmless. This can be used to bolster a wounded Sorrow, heal her own damage, or back up another friendly model.

=__Tips and Tricks__=

Take advantage of Candy's Sweets ability often. In many cases, it's more likely to be useful than her other (0) Actions, Pacify and Run Away Home.

Keep track of when Candy is and isn't **Harmless**. When she's Harmless, it's a little harder to attack her and she can use her Sours ability. However, she loses Harmless whenever she takes any actions besides Walk, Pass, and Sweets. Since she's a Casting Expert, she can regain it again with her Casting Expert action if she isn't planning to cast Self-Loathing on a target. Harmless may not have a major effect on the game, but if you can't use Self-Loathing you might as well get your Harmless back.


 * //(0) Pacify//** is an action that, when successful, allows you to require a model 12" from Candy activate after any other models its controller chooses. Should it be successful, Candy is able to keep casting this until she fails or chooses not to (creating a group of models that your opponent must activate after the rest do). This can buy you some time by forcing an opponent to act out of their desired order - moving/activating models they would have preferred to have activated later in response to changes (e.g. you would have much preferred to have pulled model A out of melee before Model B opened fire on Model A's melee opponent). This power also works nicely with Pandora or Baby Kade's **Incite**: you can Incite one group, leave a second group alone, and Pacify a third ground, to force the opponent to activate in a particular disadvantageous order.

=__Master-Specific Tips__=

Candy is mostly intended to be used with Pandora. Pandora can boost Candy's anti-Wp abilities, and Candy can mop up opponents that Pandora is too busy to reach. Since several of Candy's abilities target Wp, using them on targets within Pandora's 12" area of misery will cause more harm to the target.

Note that if you plan to manifest Avatar Pandora, you may want to avoid hiring Candy. When Avatar Pandora Manifests, any existing Candy is removed and replaced with Avatar Candy, the Petulant Youth. Avatar Candy gets +2 Wd if Candy was around, but it's probably more advantageous to have an additional model in place instead.

Candy can work just fine in a crew with Zoraida as well, since Zoraida can lend support to just about anyone.

Candy doesn't have any particular synergy with Lilith or the Dreamer.

Note also that Hamelin the Plagued can hire Candy, since she is **Ht 1**. Candy can offer mobility and versatility to a Hamelin crew, as well as healing abilities, but doesn't have any special synergies.

=__Minion-Specific Tips__=

Candy works well with a Sorrow trailing along with her. The Sorrow can cause a bit of extra damage when opponents fail to resist a Wp-based attack, can cast Candy's spells, and can absorb attacks for Candy to keep her safe.

=__Playing Against Candy__=

It may be worthwhile to send a high-Wp model to attack Candy, since she has a number of tricky countermeasures, most based on Dex.

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