Iggy

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 * Iggy, Neverborn Minion [[image:product_81972.jpg width="247" height="419" align="right"]]**

=__Overview__= Iggy is a Neverborn Minion. As a Woe, he's most often seen with Pandora, but he can be hired by Kaeris as well because of his **Affinity** Ability. Iggy generates and uses Burning Tokens, and has some fairly powerful fire-based attacks.

At his best, Iggy zips up, takes a shot of opportunity, and unleashes a flurry of high-damage attacks on a tough opponent, possibly softening them up for a Master to kill. At his worst, Iggy delivers an attack or two, gets caught in the open, and gets killed by enemy models despite his high defense.

=__Mobility__= Iggy has a Wk/Cg of 5/7, which is faster than average but about what you would expect for a Neverborn crew. His Uncontrolled Rage trigger on his Incite power lets him move toward an enemy quickly by moving his Wk toward an enemy that fails the Wp duel for Incite. This is a great way to move into combat, but doesn't help with other kinds of mobility.

=__Offense__= Iggy has a wide variety of potent attacks.

Melee
Iggy has Smoldering Fist, a melee attack with a very respectable Cb score of 6. The attack also adds a Burning Token, and has a trigger that does even more damage if the target already had Burning Tokens. The damage on Smouldering fist is only a modest 1/2/4, but when you count the damage likely to happen from the Burning Token, the damage is a little more frightening.

Iggy also has Flurry. If he starts combat next to an enemy (or can move up with his (0) Action **Incite/Uncontrolled Rage** combination) he can lay out three melee attacks, which will also add more Burning Tokens to the target. If you have cards in hand for Iggy's **Seethe** trigger and you can make the Flurry, save them for the second or third attack, so he can do more damage to the target after Burning Tokens have accumulated. If they all connect, this should be plenty enough to kill almost any model, including some Masters.

Ranged
Iggy does quite well in ranged combat as well. He has **Ranged Expert** and his Burning Resentment attack does fair damage and has a Blast on the Severe damage. You can take this free attack before closing in on an opponent, or after dropping an opponent.

Iggy can also damage a large number of enemies at once with his spell, Playing with Matches. You need an 8 Book or better to cast, but this does 2 Damage to every enemy within 4 inches, and gives them a Burning Token, which can do more damage or set up enemies to be worse hurt by Kaeris' spells later.

**Combined Attack**
Iggy can launch a tremendous number of attacks in one turn if he's set up properly. If you start within 6" of an enemy model, Iggy can start with a Ranged attack, then use Incite (which may cause further damage from Pandora if she's close enough) to move up into melee range, then take a Flurry action to make three more melee attacks, for a total of five challenges in a single action.

Alternately, if he's already in melee range, Iggy can make a Flurry attack, then use Incite on an enemy who is elsewhere to Push out of melee range and then attack either target with Burning Resentment. Using this combination of attacks, Iggy can cause a lot of damage every round.

His melee attack is much stronger than his ranged attack, but there's no reason to choose between them: with proper setup, he can do both every round.

=__Resilience__= Iggy has a strong defense of 6, and a decent Willpower of 5 (Mask), and 6 Wounds, which is a fairly standard and healthy amount. He's also got several useful defensive tricks.

Iggy's **Ablaze** ability will help some if he's hit by friendly fire from Kaeris, since he's immune to Burning Tokens, though he'll still take damage. He also has **Bulletproof 1** and his **Burning Aura** does 1 Wd and a Burning Token to anyone who hits him in melee. This may be enough to make some attackers hesitate.

Lastly, Iggy has the **Martyr** ability, like so many Woes do. He can have some Sorrows Link up to him and absorb all damage headed in his direction, which can be a very valuable defense when playing in a Neverborn Crew.

=__Tips and Tricks__= Many of Iggy's powers revolve around the Burning Token mechanic, which means that it's worth paying attention to where he puts his Burning Tokens during attacks. It may be worthwhile to have Iggy go later during a melee (if you can keep him alive) so that attackers will already have Burning Tokens and will take more damage from a flurry of smoldering fists.

Iggy's also great for a short-distance burst of many attacks at once. Consider softening a target up with a ranged attack before using Incite/Seethe to move forward.

=__Master-Specific Tips__=

Iggy is most likely to work with Pandora or Kaeris. While Lilith and The Dreamer can hire him, there's not very much reason for either to do so, since Iggy doesn't play into their strengths much. Even though he's Ht 1, Hamelin can't hire him because of his **Animosity**.

Kaeris: Iggy is wonderful for spreading around Burning Tokens among enemies for Kaeris to exploit later in the same turn. Iggy is a natural fit for Kaeris. Note that without Woes to protect him, Iggy is a lot more vulnerable.

Pandora: Iggy can use Incite actions to trigger Pandora's Web of Effects, and he can benefit from some protective **Sorrows** because of his **Martyr** ability. He's still got a lot of offensive potential even if the rest of the crew doesn't particularly use Burning Tokens. Note that if Iggy uses Incite on a model, then Pandora can't do the same thing later on, so be careful not to let Pandora get stranded his way.

Zoraida: Zoraida works well with just about any set of minions, and Iggy is not a bad target for a friendly Obey spell from Zoraida, but there's no special synergy between the two.

=__Playing Against Iggy__= Be aware of Iggy's Flurry combination, and keep in mind that he can hit you with it from up to 6" away with his Incite/Seethe combination, or more if there are other minions around. Iggy's defenses are not very strong, but he can do damage to close melee attacks, so despite Iggy's Bulletproof it is often a better idea to attack him from range.

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