Necrotic+Machine

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 * Necrotic Machine, Resurrectionists Totem**

=__Overview__= Ponto, the Necrotic Machine is Molly Squiddpidge's favored pet. It's a quick totem with relatively high Ca, making it useful for delivering dangerous spells where they're needed. Through the magic of embalming fluid, Ponto can also make your favorite non-master Living model Undead, opening up a world of opportunities for a variety of models.

=__Mobility__= The Necrotic Machine is quite mobile, with a higher Wk than most Totems (excluding Vultures), but it does lack a Cg.

=__Offense__= Ponto has a single melee attack, which doesn't have an impressive Cb or damage line, but it can be very nasty if you get off the //Undead Infection// Trigger, making it //Poison 3//, which can make it do a potential 10 Wd if you get Severe! So it isn't a particular combat beast, but can do surprisingly well if you have the cards and just have to kill something.

=__Resilience__= This totem is probably the most resilient of all of the rezzer totems with the average defensive stats of a totem (Df 3, Wd 4) but has //Hard to Wound 1//. Also when used with Molly, she can use a (0) action to let it perform a healing flip.

=__Tips and Tricks with Create Undeath__= //(0) Create Undeath// is a very situational ability which can potentially cause a lot of harm. The Resurrectionists have very few living models, so you won't target your own models very often, but never forget about Sebastian, Rafkin, or Mortimer. Also, many mercenaries are living, so there's a bunch of living models as well. Below is a few nasty tricks which you can use to mess with your opponent, using only your beloved, non-resistible 0 action.

__**Molly**__ //Impossible knowledge// - Give friendly now-undead models //Necrotic Spray//. Note that //Necrotic Spray// damages all living models, friend or foe, so you can potentially protect your models from //Necrotic Spray// as well. //Judged// - Use //Philosophy of Uncertainty// to steal Judge's //Judged// spell and whack something for extra damage.

__**Seamus**__ //Undead Psychosis// - Make models fear their own mateys, or your formely living ones. Granted, this won't happen very often since the Necrotic Machine have to be close enough to pull it off, but in Malifaux, even pigs can fly.
 * Note:** //Trail of Fear// no longer works, since the model is no longer living.

__**Nicodem**__ //Bolster Undead// - Bolster friendly living models - this makes for one nasty Convict Gunslinger, Von Schill or even Sebastian. //Decay// - Heal friendly living models.

__**Von Schill**__ Make living enemies undead in order for Von Schill to whack it harder with his //Undead Knowledge//.

__**Lady Justice**__ Make her regret using //Restore Natural Order//, unless she wants to fry her own Judge or other suitable model.

__**Sue**__ Making Sue //Undead// means that after using the //Hurt// action, Sue can be healed up through casting Decay (if taken with Nicodem) or with Rafkin! Proper order with Nicodem is to use //Hurt//, then activate the Necrotic Machine, //Create Undeath//, then cast //Decay//.

=__Tips and Tricks with Molly__=

The Philosophy of Uncertainty
This will be a favorite spell for this guy to attempt to cast with a Ca of 4 and a Crow. Usually you will only want to do this when you are holding either the Red Joker or an 11+ of crows. It may also be worth a soul stone against those problem minions that just need to die, like Lelu or The Executioner. Just remember that regardless if the spell fails or succeeds you will lose Ponto; however Molly can summon him back again with Undead Construction if she has the corpse counters available.

Shocking Truth
This is a useful spell if you don't have that high crow to cast The Philosophy of Uncertainty and need that final push to kill a model outside of melee. Otherwise use Terrible Secrets to allow other models a statistically better chance to kill the target.

Terrible Secret
Requires a 10+ to cast of any suit. Gives the opposing model a negative flip on Attack and Defense flips. Useful if you can't cast Philosophy of Uncertainty and are stuck in melee to give yourself a chance to survive to the next turn and/or potential to hit with poison if you have a mid level crow in hand to cheat.

Imbue Vigor
Requires a 10+ of Masks to cast and gives a target model +3 to Wk that the model cannot resist. Can be used to give an opposing model a boost to run across the table via a Rotten Belle, or to give one of your own model's a boost to quickly get across the table or to objectives.

Whispered Secrets
Allows Ponto to cast any spell Molly successfully copies. Some good candidates are the Convict Gunslinger's Suppressing Fire, the Rogue Necromancy's Acid Breath, The Hanged's Whispers from Beyond, McMourning's Dissection, Nicodem's Decay or Rigor Mortis or even Seamus' Live for Pain.

=__Tips and Tricks with [Master 3]__= Any applicable tips, tricks or spells used with this master.

=__Tips and Tricks with [Master 4]__= Any applicable tips, tricks or spells used with this master. (NOTE: Add any masters/henchmen as needed, or if a master never takes this totem simply don't include an entry for him/her or state so and why.)

=__Playing Against [Necrotic Machine]__= Ponto will often be used as a lynchpin model for shenanigans (either casting Molly's Philosophy of Uncertainty or making Living models Undead to get benefits from a variety of sources) and is not particularly resilient or fast, so if the player using Ponto isn't careful, a sneaky player can take it out with little effort.

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